Tuesday, March 15, 2005

Star Wars Republic Commando (Completed)

My Commentes About The Demo are accurate about the most negative aspects of the full game. The command bits do work well, but you can either choose a good strategy or the wrong strategy so there really isn't much room for personality.

The story isn't very involving at all, you basically fight the same selection of units all the way through the game, even at the very end. And the game is TINY! It makes Contract JACK look like a good sized game (although JACK is still a smaller game).

Essentially this is a rental by design. And as a rental you will rent it for two days and complete it 4/5, but as a retail game.

I don't care how much it cost to make, there simply isn't much of a game to play. And as production costs increase don't be surprised if you start being charged £5 for an hour of game.