Sunday, April 30, 2006

Live! Will Be Down Tuesday

Major Says That Tuesday between 10am and 11pm GMT XBox Live! will be down. No word on why, but I suspect an upgrade because the only time previously Live! has ever been down was because of the upgrade from the old Live! system to the nice new 360 version.

Rumours in trend at the moment are:
  • Camera support

  • A DirectTV blade for streaming TV and cinema
Additional: here are a couple more rumours that have been going around:
  • Background downloading of marketplace content so you can do other stuff while a demo or movie is downloading.

  • Ability to stream video from your computer without a copy of Windows Media Centre Edition.

Metal Gear Solid 4 - Realtime Devkit Demo

YouTube has a Video of MGS4 running in realtime on the PS3 devkit. This thing looks very good, snake's hair looks especially good, but to achieve this I wonder if they did the same trick that EverQuest II pulled where each character was highly detailed, but the environments where low poly.

PS3 Real Time Footage- Brother in Arms

So I was checking my RSS feeds when I seen This on DIGG which is a link to IGN and a Brothers in Arms Video supposedly running on the PS3.

If you read the comments, some people are debating the framerate, but if you actually watch the video you will see as I did that this video is so blatantly not realtime. Yet this is a trailer for E3 2006 so that tells me Sony will be pulling the same trick that they did last year. *sigh*

Saturday, April 29, 2006

Joystiq actually constructs an argument

Joystiq has actually done a well constructed and intelligent Article on Wii and why it doesn't compare to any other made-up name.

And to fill in their table:
  • Wii
    Wii sounds like 'we,' which emphasizes that the console is for everyone. Wii can easily be remembered by people around the world, no matter what language they speak. No confusion. No need to abbreviate. Just Wii.

Slamming

64mm is a Skateboarding video production site with a Videocast of skater videos which is nice, but This latest video with the Grom Twins (Nic & Tristan) was something else. These kids are just eight, skate like pros and slam hard. Literally if it wasn't for their protective padding they would both have serious longterm injuries, yet they skate like pros. Maybe it is the combination of not caring about the broken ribs and blurred vision that has made these kids so good. Maybe we could all learn something from them and forgo personal safety when trying to achieve something. If your head hits the concrete then just standup (if you can) and keep trying until you get it right.

Friday, April 28, 2006

Japan doesn't like the name either

From Joystiq on what Japan is saying:
post 39: "Wee is an english baby word for pee or penis according to foreign forums. This might be bad. May be this is why foreigner's response is pretty bad."
posts 47-49: "I think Revolution was a better name."
posts 60, 62: "It is better naming than Revolution."
post 116: "It looks good if you write it, but awkward if you say it."
post 122: "'Can I have Wii.' It's little bit embarrassing to say it."

The Name

I can't do a serious post on the name without it sounding stupid so just read what Matt Says because I agree with him.

Thursday, April 27, 2006

The Nintendo Wii

The Nintendo Wii! WE, oui!?
The name has been met with a unified WTF!
I like the mature stand the IGN staff have approached this news however:

Mark Ryan (IGN Guides)

Erik Brudvig (IGN Guides)

Craig Harris (Nintendo DS)

EDIT: Some more below.

Steve Butts (PC)

IGN Roundtable Discussion

Theme Song

A Wii list of games for the new console

Bankshot Billiards Achievement

So for the past week and a half I have been trying to get the Bankshot Billiards Addict achievement on Bankshot Billiards 2, which requires players to complete 200 games. I wasn't originally going to bother, but a game of three ball doesn't last very long and it's something to do while I am listening to a podcast. So it was only a matter of time before I got the achievement, today I got it, but What I wasn't expecting however is to now be ranked 36 in the world on 3 ball. Which is nice, but I have only been playing against the easy AI and thats only because the hard AI drags games out too long. It's not like I have any skills at this.

Wednesday, April 26, 2006

Crystal Ball Gazing (E3 2006)

For E3 there are so many rumours flying around here is a summery of what you can probably expect:

Microsoft
  • Will be showing off a few new titles (this is actually confirmed).
  • Putting a lot of E3 content up for download from Marketplace. Including videos and some playable E3 floor demos.
  • We will hear all about the new camera accessory. Which will be used by the up coming UNO card game on Arcade.
  • And I suspect they will also launch some new Live! Arcade titles during E3.
Nintendo
  • The name of the Revolution finally spoken.
  • Playable floor demos.
  • No pricing.
  • No launch date.
  • Something about an American DS launch.
Sony
  • A cover-up on how badly the PSP has been doing with movie sales AND games sales.
  • Redesigned controller unveiled.
  • More CGI movies from top Hollywood studios showcasing what Sony would like their games to look like.
  • Talk about the online hub and how wonderful it is going to be, but with a mention that "we are not directly competing with XBoxLive!" as if.
  • Playable games running, but only on dev kits behind closed doors.
  • Possible price announcement.
Additional: This year Microsoft will have 165 game stations!

A Soda at The Mall

So the wizards tower has been released for Oblivion and the word is that this add-on is ok because it's cheap (150 points) and you get a tower, herb garden and a battle spirit that you can summon when in combat. The thing I found most interesting about this however is how people on forums are talking about how cheap this is in dollars as they always choose a fast food simmily.
Common $1.85, that's like a soda at the mall.
Burgers have been used a lot too!

Tuesday, April 25, 2006

Untapped Markets

Been thinking about untapped markets that video games haven't entered yet and there are several. My final year project doesn't require players to be able to see. Amputees that only have one hand or people with other hand disabilities, or even people that want to multitask in a way I would rather not think of will actively seek games that they can play one-handed.
There is a population of people out there that suffer from a type of epilepsy that was probably discovered when they where playing a video game as a child and can't allow themselves to watch any flashing lights or repeated patterns. For epileptics the conditions for them to have a fit are very specific and there is software out there which will monitor what is being displayed on a screen and produce a graph of probability of a fit occurring based on what is displayed. The worst offending titles are older, so called 8bit titles, so many newer games would probably pass such a test without incident.

I really do think that a sticker on the back of a gamebox describing the control interface of the game or wither or not the game is safe of epileptics would benefit the disability community and grow the gaming population a little.

Sony's E3 Efforts

Sometimes I do a post to simply bookmark something for future reference. And this is certainly one of those occasions.
Sony has put together This Site for some self E3 coverage. Maybe they don't think that the journalists attending E3 will be covering Sony's announcements correctly or something because this site feels unnecessary, but the thing I really don't understand is why the streaming video show on the site has be targeted at twelve year olds!?

DDR Corrupting Our Youth

Video games might be degredating the very foundations of society, but they do give kids some 1337 skillz.

Sunday, April 23, 2006

UNO On XBox Live! Arcade

It's not there yet, but Here are some images and video of UNO being played on Arcade. No word on when it will be out, but looking at this content, not long.

A Theory Of Fun Revisited

Recently I have been thinking about What I Said in regard to A Theory Of Fun and now I think I can articulate better what Raph is trying to say in his book and why I disagree with him (hence the revisit).

From his point of view all games teach the gamer something. Wither it be dropping blocks in Tetris, galactic domination or shooting people in the head. Every game is a learning experience for the player. He thinks games become boring when the player understands the game's pattern (how the game's rule system works). For this he looks to Tic-Tack-Toe because this is a game that most people become tired of after they gain a certain level of expertise. He mistakingly sees this learning aspect of games and this rule complexity aspect as the catalyst for fun.

He is right in that when a player fully understands the play strategies to a rule-system in a game then there is an opportunity for that player to become board, but a rule-system present in any game that the player has not yet mastered or has not learned everything there is to learn about, is NOT the reason why the game is or is not 'fun'. This is where I feel the book's argument completely collapses because he never defines what fun is, it's associated effects (anticipation, gratification, disappointment etc) or why some games are considered fun and others aren't regardless of the learning experience or rule system represented in the game. Instead he spends a lot of the book talking about the cultural significance of games and their relationship to art which is completely subjective.

Saturday, April 22, 2006

Friday, April 21, 2006

Free Game: In The Pit

This is a game that requires a XBox360 controller to be connected to your PC, but In The Pit is an excellent audio only game that showcases these kinds of games biggest asset, their fiction and simple play rules. You are a monster living in a pit and have to eat whoever falls into the pit. You can Download it Here. It is a short game, but I had a lot of fun with it.

Thursday, April 20, 2006

Free Game: Rocket Commander

Rocket Commander is a free game programmed in C#. You are a rocket and need to get through an asteroid field to your target.

There is a Mods Page on the site that will allow you to download Flower Commander which turns the asteroids into none lethal Sunflowers. Plus there is a preview of a space ship mod called Coop Commander which is a mod that adds deeper missions and ships that you an pilot.

The thing about this game is that it is running on the .Net Framework, which C++ programmers would have you believe makes all applications run with appallingly awful performance issues. They consider the facts that it doesn't crash when it launches a miracle and that there is nothing better than an application written in C++. They are wrong of-course and this is the future.