Friday, October 01, 2004

So He Finnaly Admits It

Peter Molyneux, The Lionhead Masterbrain and design guru of Dungeon Keeper and A Few Other Groundbreaking Original Titles, has finally Addmited that he blabs too much about features that don't make it into the final build.

I have developed software before and I have done the exact same thing, but when I bought Black & White I was expecting to be able to write quest stories in a text file and play those quests out in the game, that never happened! And I was really looking forward to that.