Sean Plott is a StarCraft commentator, strategist, champion, player and goes by the handle Day[9]. He talks about his love for StarCraft, a history of his life with the game and what is has done for him. More importantly it is a story of hard working paying off.
His brother is Tasteless another player and professional commentator who is so cool he has his own Theme Song. And if you are interested in some Crazy StarCraft II stratagice checkout This IGN Article.
Showing posts with label StarCraft. Show all posts
Showing posts with label StarCraft. Show all posts
Thursday, May 05, 2011
Tuesday, September 07, 2010
StarCraft: World Cyber Games 2005 (National Geographic documentary)
I missed this when it was first aired, but it is a very good documentary on the Korean StarCraft scene.
Saturday, May 19, 2007
StarCraft 2
For Screenshots of SC2 follow This Link. There is an awesome Cinematic Trailer that Blizzard has put out you should head over to the SC2 Website and download in the highest resolution that they have available. Below are some gameplay videos with english developer commentary from the South Korean announcement event.
If you look at the screenshots that are out, there is One Screenshot that seems to show Kerrigan the Terran Physic who was abducted by the Zerg and then mutated into a Zerg super unit. So the story will probably follow on from where the BroodWar Expansion left off.
Design wise Blizzard seems to have gone with a "this unit is awesome, but is very weak against this specific thing" design strategy. Which is good because all the best strategy games have very limited numbers of distinct unit types. As long as the base management doesn't turn into micromanagement SC2 is going to be awesome.
If you look at the screenshots that are out, there is One Screenshot that seems to show Kerrigan the Terran Physic who was abducted by the Zerg and then mutated into a Zerg super unit. So the story will probably follow on from where the BroodWar Expansion left off.
Design wise Blizzard seems to have gone with a "this unit is awesome, but is very weak against this specific thing" design strategy. Which is good because all the best strategy games have very limited numbers of distinct unit types. As long as the base management doesn't turn into micromanagement SC2 is going to be awesome.
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