So I finally got around to testing my prototype and there is something wrong when it trys to setup the voice options. I don't know what is wrong. There is something wrong because it doesn't work (maybe something to do with the event handler). Fixed an interface bug with the save button, but I need to work on other stuff right now.
I need to make a game with my prototype that shows off it's capabilities and at the mo the best I can comeup with is a derelict ship that needs to be fixed by completing puzzles etc. It's been done before, but I need something a little more scalable and rich than the standard Interactive Fiction cave exploration games.
"You are standing in a cave at the foot of an infinite staircase, there is a lamp at your feet."